
Unreal Engine is known for allowing game developers to create stunningly realistic environments and lighting, even with limited resources. Epic's addition of the photogrammetry library Quixel expanded the possibilities further with its collection of real-world high-definition photography (also see our pick of the best game development software).
A couple of months ago, we spoke to Matt Newell about how he used the tech to develop a surprising game that involves taking photos in natural real-world locations – his Lushfoil Photography Sim. Now the solo developer has given more insight into the making of the game in Unreal Engine.