
I, like many horror fans, had serious doubts about Silent Hill 2 Remake. Specifically developer Bloober Team's ability to do justice to such an iconic game. The studio, founded in 2008, had yet to really prove itself with a single release you could point to as evidence that it had the chops to bring Silent Hill 2 to a modern crowd. Sure, there was Layers of Fear and Observer, horror games I'd describe as competent and imaginative, but there was also Basement Crawl and Blair Witch, which are both nothing short of appalling.
This is all to say, very few people expected Bloober Team to stick the landing with Silent Hill 2 Remake. But against all odds, it did exactly that and then some, delivering a new vision that's faithful to the original but modernized and expanded in meaningful ways. For one, its combat doesn't make you want to snap your controller in half. There's also a lot more of Silent Hill itself to explore, with an expanded and more interactive map that hides all sorts of secrets, items, and lore entries.