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GamesRadar
GamesRadar
Technology
Ashley Bardhan

Silent Hill 2 composer Akira Yamaoka says making the game's soundtrack "felt almost like touching something divine" because he got to design sound for the game's many "smells"

Silent Hill 2 Remake in-development screenshot.

Renowned Silent Hill composer Akira Yamaoka has been showcasing his incredible talent for spinning up creepy, spidery music for the series since 1999, but what makes the 2001 Silent Hill 2 soundtrack so remarkable is apparently the attention Yamaoka gave to unmusical matters – like the game's undoubtedly noxious stench.

"With the previous title, the first game, I had set myself the mission of creating something that hadn't existed in game sound or audio until then," Yamaoka explains in a new interview with IGN, according to a translation. "For Silent Hill 2, [...] I also tried to depict things with sound that couldn't be conveyed visually in the game – things like temperature in the game, smells, or the sensation of wind brushing against the character."

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