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GamesRadar
GamesRadar
Technology
Kaan Serin

Sean Murray says a "weight had lifted" when No Man's Sky players were finally talking more about its new content than its controversial launch

No Man's Sky.

No Man's Sky had one of the most controversial game launches and high-profile comebacks of the decade - you likely don't need me to remind you - but lead developer Sean Murray says the weight of its botched launch didn't lift until about three years later.

"We used to have a little running joke in the studio," Murray says in an interview with GamesRadar+ to mark the space exploration sim's 10th anniversary. Hello Games' inside joke was that the team would put out one of their famously transformative updates, and each time, online coverage "would always [mention] the disastrous launch of No Man's Sky" first. "Like that would be their opener, and then talk about the update."

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