- Remedy says wanted to make sure Control Resonant 's melee combat was "fun to play on a very visceral level"
- The idea of Dylan's shapeshifting weapon was originally planned for Control
- Because Dylan is a melee-oriented brawler, it needed to double down, "because this is the first melee game Remedy has ever done so far"
Control Resonant is the first melee-focused game Remedy has made, and according to art director Elmeri Raitanen, it was vital to make sure it was satisfying to play "on a very visceral level."