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PC Gamer
PC Gamer
Elie Gould

Remedy director says that FBC: Firebreak 'respects player time' instead of relying on FOMO, which has 'infected modern games'

FBC: Firebreak.

FBC: Firebreak is Remedy's upcoming chaotic co-op shooter / Control spin-off. I was already invested in it thanks to Robin Valentine's FBC: Firebreak preview, which talked about all the hilarious and treacherous times to be expected, but after hearing what Remedy Director Mike Kayatta has to say about the studio's approach to this game, I'm even more eager to start playing.

"This idea of a responsible team size, a responsible budget, a responsible amount of time to develop a game, just get it out there, make something that respects player time and don't try to overcharge and don't try to be greedy with time," Kayatta says in an interview with IGN. "I do think there's a space for it, and we're trying to touch on it with this game.”

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