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GamesRadar
GamesRadar
Technology
Catherine Lewis

Prominent European politician agrees that "a game, once sold, belongs to the customer, not the company" as Stop Killing Games faces resistance from European publishing group saying its demands aren't "proportionate"

An orange car in The Crew.

The Stop Killing Games movement just got support from a notable European politician, who's not only signed the initiative, but says he'll "continue to help" the cause, too.

The initiative seeks to stop game publishers from being able to make games totally unplayable when support has ended for them. "This practice is a form of planned obsolescence and is not only detrimental to customers, but makes preservation effectively impossible," Stop Killing Games says. "Furthermore, the legality of this practice is largely untested in many countries."

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