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GamesRadar
GamesRadar
Technology
George Young

Pokemon dev Game Freak says its history informed Beast of Reincarnation's feeling of "becoming partners through gameplay" despite looking totally different

Emma sleeps on a wooden floor with thin sheets, her ivy hair sprawling near her head in Beast of Reincarnation.

Beast of Reincarnation director Kota Furushima has spoken about why it's so important that dual protagonists Emma and Koo are unable to talk to each other. Game Freak has a history of developing the relationship between man and beast without dialogue thanks to the Pokémon franchise, and has applied this experience to its upcoming action RPG.

In an interview with DenFamiNicoGamer (translated by GamesRadar+), Furushima outlines why a lack of communication was key to developing the world of Beast of Reincarnation.

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