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GamesRadar
GamesRadar
Technology
Catherine Lewis

Octopath Traveler 1 and 2 are two of my favorite turn-based RPGs, but I'm not sure how I'm going to go back to them after falling in love with Octopath Traveler 0's town-building mode

Key art for Octopath Traveler 0 shows a character looking out at a town, surrounded by trees.

Octopath Traveler 0 is shaping up to be a very promising RPG for any existing fans, as well as newcomers eager for more turn-based battles after the glorious highs of Clair Obscur: Expedition 33 earlier this year. After playing for around 45 minutes, it's clear that this sure is more Octopath, but with refreshing combat mechanics and a new town-building mode that I let myself get a bit too immersed in during my brief hands-on demo.

Octopath Traveler and its sequel are two of my favorite turn-based RPGs of all time. With their gorgeous HD-2D art style, satisfying combat systems, and battles that can be, at times, genuinely brutal, I have a lot of love in my heart for the series. However, I was never tempted to try out the prequel, Champions of the Continent, largely because I found the free-to-play mobile format offputting. So after hearing that both story and gameplay elements from the title would make an appearance here, I was thrilled that I'd finally experience what I'd been missing in a full console RPG format.

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