
No Man's Sky engine programmer Martin Griffiths recently fixed a game-breaking visual bug found in a fan's 600+ hour save - and it was well worth the extra time to him, considering the player's own investment in the ever-expanding space game.
As Griffiths describes in his post on the afflicted "611-hour save," helping fix bugs for such devoted players is a priority for Hello Games: "Although every bug is important we can’t help but take extra time when the save is in the hundreds or thousands of hours - I think the record is over 4000 hours…" He then delves into the details about the more recent save he fixed, saying it "reproduced a flickering bug that has been reported half a dozen times on my posts here."