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GamesRadar
GamesRadar
Technology
Ashley Bardhan

Nintendo Treehouse product team makes game developers "terrified" because they don't "give a s***" about anything other than how a game plays: "They were like these alien gods"

Eternal Darkness.

The Nintendo Treehouse product development division seems to share the same red-nose jolliness as the rest of kid-friendly Nintendo in its various gameplay livestreams, but former Silicon Knights president Denis Dyack says it has a dark side.

Extremely dark, Dyack suggests in a new interview with the Kiwi Talkz YouTube channel. He explains that, while he was working with Nintendo to publish GameCube survival horror game Eternal Darkness: Sanity's Requiem, he was forced to endure the otherworldly powers of Nintendo Treehouse.

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