Ever since The Last of Us Part 1‘s announcement in June, fans have been dying to know more about what sets this remake apart from the PS3 original. As it turns out, there are quite a few gameplay revisions and tweakable settings.
On Thursday, Naughty Dog released an in-depth developer diary going over The Last of Us Part 1‘s new features. Enemy artificial intelligence is much better, animations are far more natural than before, and there are lots of additional accessibility features. For example, audio description enables narration so visually impaired players can better grasp what’s happening in cutscenes. It’s apparently the first time a major PlayStation Studios title has had that functionality.