
Just as Path of Exile 2 is struggling to get its servers working today, Microsoft Flight Simulator 2024 couldn't get off the ground on launch day back in November. Despite running tests that simulated 200,000 users, MSFS 2024 devs admitted they "completely underestimated" how many players wanted to dive into the sim on day one, which led to an enthusiastic playerbase staring at an unchanging queue and loading screens showing 0% progress for hours.
Today, the MSFS 2024 dev team hosted a livestream where head of Microsoft Flight Simulator Jorg Neumann addressed and explained that frustrating first day.