
Mewgenics is a tactics roguelike that shares a creator with The Binding of Isaac, so it's safe to say it's not only become one of the best roguelikes for clawing at my time, but one that's finally got me to understand the appeal of tactics RPGs thanks to its quickfire battles throughout each adventure.
I can't put it down, and I can see why we called it a "dense, detailed, and hugely varied strategy roguelike" in our Mewgenics review – I've only just begun to chip away at Act 2 and I've never had two runs go quite the same way, flipping between feeling like a feline king and a drenched, unlucky alleycat. So many systems collide, but they all work together to create an anecdote engine that always delivers on new curiosities. But you know what they say about curiosities and cats. Join me as I try to explain just why I'm so obsessed, and take a look at all the reasons I'm loving Mewgenics so far.