
The extraction shooter is still figuring itself out. That's a funny thing to say about a videogame genre that's been around for like a decade (Escape From Tarkov's first alpha goes back to 2016), but it's true. For a long time, there were pretty much two examples of extraction games charting their own path: Escape From Tarkov with its milsim realism and grind-friendly progression, and Hunt: Showdown with its narrow focus on intense PvP and temporary perks.
Then Arc Raiders changed the conversation. It showed us that extraction shooters are not just a potent format for PvP, but also thrilling venues for cooperation, roleplay, and survival horror fantasy. It demonstrated that these games need not be taken so seriously.