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PC Gamer
PC Gamer
Lincoln Carpenter

Lead Diablo artists say the best way to design endless spiky armor sets is to go look at anything that isn't Diablo: 'You can come back with a fresh mind and create new things'

A Diablo 4 barbarian wearing Guts' Berserker Armor from the Berserk crossover.

In April, I had a chance to ask lead Diablo 4 developers how tough it is for their dev teams to continue coming up with ominous names for gameplay activities when they've spent 30 years exhausting every thesaurus in the demonic lexicon. Their answer: Pretty tough.

Last week, PC Gamer spoke to the lead artists in the Diablo franchise, and we took the opportunity to pitch a similar question. After designing thousands of barbed, demonic armor pieces, how do they stay inspired when they have to design new Diablo gear pieces and ghouls—whether for Berserk collaborations or otherwise?

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