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PC Gamer
PC Gamer
Joshua Wolens

Kingdom Come: Deliverance lead says Obsidian should use its Microsoft fortune to make games more like Kingdom Come: Deliverance—'Give me something more than... level grinding in a static scripted world'

Dry Devil from KCD2 and a short-haired woman in The Outer Worlds 2.

Reactions to The Outer Worlds 2 have been pretty mixed here aboard the good ship PC Gamer. Ted Litchfield was pretty hot on the game in his Outer Worlds 2 review, scoring it 83% and calling it "A great RPG that surpasses its predecessor." Others? Less hot, like our Fraser Brown, who found the game's attempts at satire toothless and disappointing. We contain multitudes around here.

I think Daniel Vávra, director on Kingdom Come: Deliverance 1 and 2, hews closer to Fraser's position. In a post on X, Vávra said he'd finished Obsidian's latest and gave it a sober "7/10" (that's 70% in god's own review system). But he's disappointed: "What I find sad," wrote Vávra, "is that the company and the people who gave us one of my favorite games ever (Fallout and New Vegas) have been unable, even after 15 years and with all of Microsoft's money and latest technological advances, to come up with a single new game mechanic that could take this proven but ancient formula somewhere new."

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