
Overwatch 2 Stadium is a pretty impressive break from the norm, with it shrinking down maps and objectives, adding a best-of-seven round format, and, of course, having a third-person option. Though this last feature may seem slightly jarring at first, given that Overwatch has been a staple FPS for so long, it's not an entirely new idea.
"[We] toyed with it in Overwatch 1 at certain points, just internally, little prototypes and stuff," senior game designer Dylan Snyder says in an interview with The Gamer. "When we animate, there's a first-person version and a third-person version, and [it] has always been that way since day one. So it was always an option."