
I've always been a willing servant to efficiency. When given the option of a direct path or a scenic route, the notion of going with the latter confuses me. It's why I enjoy speedrunning, and tell Gostoc to open the gate in Elden Ring, and why I play Emperor's Children in Warhammer 40K. In short, I play to win with as little fuss as possible, but one specific Hollow Knight: Silksong boss has made me reevaluate my core beliefs.
I'm speaking of Karmelita, one of the more challenging bosses in the Hollow Knight sequel, and a major wall I hit in Act 3. Possessing a wide array of deadly attacks, keen precision at range, and a siren song that plays throughout the encounter, Team Cherry produced one of its finest creations yet with this magnificent monster.