
Modern gaming is a mess, an unpredictable tidal wave of flops and successes that never stops slamming against the cliffs of Steam, Xbox, and PlayStation. However, one bit of that wave is carrying the bulk of the industry—the indies.
While we have had occasional indie hits here and there all the time, from the very onset of gaming itself, 2025 has been utterly dominated by small teams and solo-dev ventures. Game after game has come out only to end up outselling even the biggest franchises on the market, whose corporate owners and publishers are grasping at whatever live-service model to increase that quarterly earnings report and put a band-aid on their sinking ship.