Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Will Sawyer

InZoi devs say Baldur's Gate 3's early-access success story helped inspire them to try it themselves, even though it "was not really a thing" for Korean studios

InZOI.

InZOI's developers say that the studio had no choice but to launch the game in early access due to its increasing complexity, and was inspired to do so by Western studios that built their games alongside players.

GamesRadar+ attended a private Q&A session at Krafton's InZOI Studio in Seoul, where InZoi director Hyungjun 'Kjun' Kim said via a translator that the ever-increasing amount of code within the life sim meant the developers "could not see the end result," but it seems taking some cues from studios like Larian helped.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.