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GamesRadar
GamesRadar
Technology
Will Sawyer

InZOI boss says the success of Crimson Desert and other Korean games is "really nice to see" but Asian developers "still have a lot to learn from Western developers"

A woman chasing a shining butterfly with a leaping cat on her shoulder in InZOI.

InZOI director Hyungjun 'Kjun' Kim says that he is proud to see fellow Korean developers succeed, but also reckons that Asian game developers still have lots to learn from the West.

His comments, made during a private Q&A session at Krafton's InZOI Studio in Seoul attended by GamesRadar+, come after being asked about the success of Crimson Desert – made by Pearl Abyss, which is also based in South Korea – and differences between the Western and Asian games industries.

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