
When Immortals of Aveum, the EA Original FPS from Ascendant Studios, launched back in August, I wondered if it would be buried under the weight of higher-profile releases like Starfield, and apparently I was right to.
Ascendant CEO and Immortals of Aveum game director Bret Robbins told Windows Central that the extraordinarily busy release calendar this year made it hard for the studio's debut title to find an audience.