
While the original Metroid Prime defined what the series and the Metroidvania genre could do in 3D, the FPS was missing what most console FPS games at the time had – multiplayer. As such, 2004's Metroid Prime 2 added four-player splitscreen to the equation, with spin-off titles Hunters and Federation Force focusing on multiplayer gameplay. Despite it all, Prime 2 ended up being the worst-selling of the three games, meaning that many players likely missed the series' multiplayer mode.
Now, Metroid Prime series producer Kensuke Tanabe has commented on the multiplayer mode in the Metroid Prime 1-3: A Visual Retrospective artbook, released today (thanks, VGC).