
Stardew Valley's creator reckons its central decision between building a community center or helping a giant supermarket chain from turning it into a warehouse was too "black and white."
Stardew Valley doesn't offer a ton of tough, moral choices, except for the objective at the heart of the game. You can choose to grind, build friendships, and work together with the other villagers to restore the community center. Or you can pay to turn it into a Joja warehouse - the basic rewards are the same, but the journey to get there differs.