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GamesRadar
GamesRadar
Technology
Phil Hayton

"I was told you couldn't do 3D on the Playdate, so I did it" - Gamedev creates a 3D renderer for Panic's tiny monochrome handheld that makes even Mirror's Edge inspired levels possible

Screenshot of Playdate running Katavatis featuring Mirror's Edge inspired outdoor scene rendered in 3D.

The Playdate is a handheld haven of low-spec creativity, but one dev is going the extra mile by making a 3D "Metroidbrainia" for Panic's portable. Not only does the outing use its own "tiny" 3D renderer that even gets DOOM running on the monochrome indie game machine, but it also allows for outdoor cityscape platforming inspired by Mirror's Edge.

In a Bluesky clip, developer Cristina Ramos shows off her first-person exploration game Katavatis running on Panic's gaming handheld using the aforementioned 3D renderer. "I was told you couldn't do 3D on the Playdate, so I did it," proclaims Ramos before adding, "Then I was told there was no way I could create exterior levels like those in Mirror's Edge, so I proved them wrong again."

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