
I'm stood facing a large window in a room overlooking Bellevue, Washington, though I'm not taking in the sights. I'm wandering around an abandoned building as headcrab zombies shuffle around me. The other people in the room understand this experience all too well—this is Valve HQ and I'm testing out the company's new VR headset for the first time.
I'm wearing the Steam Frame. The new standalone headset marking a "fundamental shift" in how Valve tackles virtual reality. It includes a system-on-chip and runs SteamOS natively, allowing players to run games without the need for a secondary PC. The Steam Frame is no longer an accessory for a gaming PC. It is the gaming PC.