Get all your news in one place.
100's of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Harvey Randall

I played Citizen Sleeper 2: Starward Vector and talked to its creator about quests that 'don't give you the dragon money', Mass Effect 2 as an 'anti-reference', and making RPGs that aren't based on D&D

Serafin from Citizen Sleeper 2 floats in space, a determined expression on his hardy features.

Citizen Sleeper—the original one—might be one of my favourite games ever, and it's for a lot of sentimental reasons. I played it right before getting this job, moving into a new apartment, and starting what is essentially a new life for myself, and boy did it hit dead centre.

For the uninitiated, Citizen Sleeper sees you occupying the body of a sleeper—a synthetic, failing body in a universe where AI is outlawed. A sleeper has a real person's consciousness uploaded to it as a legal workaround, plonking a living, feeling being into a body to make them work until they fall apart. So, naturally, you run away.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.