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GamesRadar
GamesRadar
Technology
Heather Wald

I finally tried Minami Lane after seeing over 5,000 positive reviews, and within 4 hours it's already the chillest management game I've ever played

Minami Lane screenshot of a street where people walk past a flower shop and houses and a cat is curled up near a tree and a bicycle - the Indie Spotlight logo is in the top right corner of the image.

I'm trying to complete a mission in Minami Lane with the single most important objective: attract more cats. How do I do that? By increasing the beauty rating of my little street diorama that's mine to build up and manage. From renovating existing houses to make them more aesthetically pleasing, to adding a picturesque onsen where my residents can relax, I set down some kombini stores to rake in more cash so I can afford more beautifying upgrades. Some other objectives bring in an added layer of challenge, though, such as one that stipulates I can only have a set amount of buildings to draw in at least four cats every day.

But even with some strategy involved, it's an incredibly laidback management experience overall, and the optional side objective to pet a certain amount of cats is of course one I'm all too happy to fulfill. When my street starts to really come together with feline friends aplenty, I sit back to watch the satisfaction meter of my residents understandably skyrocket. I mean, who wouldn't be happy to walk down a lane and see so many kitties?

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