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GamesRadar
GamesRadar
Technology
Jasmine Gould-Wilson

I accidentally played 10 hours of Magic Inn and it's already the most hands-on management sim I've played since Two Point Campus

Magic Inn gameplay screenshot of a witch in a pointy hat and purple dress cleaning a wooden table in a tavern.

Magic Inn managed to put me under its spell within three short hours. As a young wizard sent to work at a ramshackle tavern in the town of Crop Meadow, it's my job to give this once-glorious public house some TLC. On top of that, I have spells to master, drinks to mix, and a salad-chopping minigame to perfect.

Scratch a little further beneath the management sim surface, though, and Magic Inn proves a much broader experience. From interior decorating to building relationships with the townsfolk, solving the mystery of a magical enclave known as Embers, and figuring out what my smarmy boss is up to, there's a surprising amount of depth to Magic Inn as it enters Early Access – which means I'm already wondering what could possibly come next.

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