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GamesRadar
GamesRadar
Technology
Hope Bellingham

Hyper Light Breaker director says the open-world roguelike's runs aren't "the be-all and end-all" so players will have "a lot more freedom"

Hyper Light Breaker.

The director of upcoming roguelite, Hyper Light Breaker, has revealed the game's runs won't be "the be-all and end-all" like a traditional roguelike. 

In an interview with Edge (issue 397), Hyper Light Drifter and Hyper Light Breaker director Alx Preston gave fans excited for the upcoming sequel a little more context to the studio's next game. "There's no first or second or whatever biome or boss," the developer tells Edge. "Because it's generated, it'll depend on what world you got." Rather than being a fully-fledged roguelike, Hyper Light Breaker is instead what the developer is calling an "open-world roguelite." 

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