
When CD Projekt Red unveiled The Witcher 4 tech demo at Unreal Fest, the reaction was immediate. A glimpse of the future of The Witcher, a peak behind the curtain at a new partnership and the launch of Unreal Engine 5.6 tools every dev, artist and animator will be clamouring to use – The Witcher 4 demo lit a fuse under Unreal Engine.
This was a technological milestone for open-world games, built on a groundbreaking collaboration between Epic Games and CD Projekt Red it feels like a reset of sorts, putting UE back in the hands of leading studios and asking what more they need.