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Creative Bloq
Creative Bloq
Technology
Ian Dean

How The Witcher 4's "infinite forest" is being built one branch at a time using Unreal Engine 5.6

Images from Witcher 4 Unreal Engine 5.6 tech demo.

When CD Projekt Red unveiled The Witcher 4 tech demo at Unreal Fest, the reaction was immediate. A glimpse of the future of The Witcher, a peak behind the curtain at a new partnership and the launch of Unreal Engine 5.6 tools every dev, artist and animator will be clamouring to use – The Witcher 4 demo lit a fuse under Unreal Engine.

This was a technological milestone for open-world games, built on a groundbreaking collaboration between Epic Games and CD Projekt Red it feels like a reset of sorts, putting UE back in the hands of leading studios and asking what more they need.

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