
Hideo Kojima has plenty of gameplay ideas involving time rolling around in his head, and he shared a handful of ones he scrapped during a recent interview about game design.
On a recent episode of his radio podcast KOJI10, the storied game designer and noted cinephile shared some insight into some gameplay ideas he’s had over the years but had to abandon for one reason or another. And according to a translation from IGN, ideas ranged from the mundane, such as letting a protagonist's hair and beard grow out over time, to bigger ones that would impact gameplay, like in-game aging.