When Luke Muscat pitched an idea for an iPhone game inspired by late-night knife ads he didn't think it would become a global phenom.
It was a relatively simple idea: slicing fruit mid-air with a sharp blade.
When Luke Muscat pitched an idea for an iPhone game inspired by late-night knife ads he didn't think it would become a global phenom.
It was a relatively simple idea: slicing fruit mid-air with a sharp blade.