
It’s no secret that I loved the first Grounded game. That doesn’t change the simple fact that Grounded was despondently bare-bones when it first launched into early access.
The team at Obsidian Entertainment that made Grounded a reality was tiny, but it was passionate. Those developers took the idea they had nurtured and matured it with feedback from the community for over two years before the game was considered complete — and even then, Grounded continued to grow with post-launch updates.