
Ex-Bethesda veteran and Starfield lead quest designer Will Shen reckons the volume of huge games is "reaching a point where people are fatigued," with that bigger-is-better design trend partly fueled by the likes of Bethesda's games.
Speaking with Kiwi Talkz in a recent interview, Shen waded into the ongoing discussion over whether games have gotten too long. Former PlayStation boss Shawn Layden notably said 100-hour games are a "mismatch" for today's reality just last month.