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GamesRadar
GamesRadar
Technology
Austin Wood

FBC Firebreak died on impact, Remedy just lost its CEO, and isn't "satisfied" with revenue down 32% – but finds "positive sides" anyway: "Our first multiplayer product launch was technically successful"

A closeup of the squad aiming weapons in a fiery furnace in FBC: Firebreak.

The latest business review from Remedy Entertainment is both unsurprisingly negative and surprisingly optimistic, with the developer finding a silver lining in the technical inroads made with FBC: Firebreak, a multiplayer shooter that's become one of 2025's biggest failures.

In recent weeks, Remedy issued a "profit warning" acknowledging that FBC: Firebreak had not reversed its fortunes despite post-launch updates. The game stumbled out of the gate, and for weeks now (according to SteamDB) has averaged well under 50 concurrent players on Steam, below Remedy's much older single-player games like Control, Alan Wake, and even some Max Payne entries.

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