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Tom’s Hardware
Tom’s Hardware
Technology
Mark Tyson

DOOM gets ported to board design app, transforming walls into PCB traces, iconic demons into 64-pin packages, and ammo into 3-pin parts — fully playable KiCAD editor port runs at up to 25 FPS on modern systems

Doom in EDA.

Developer Michael Ayles has unleashed a version of DOOM that runs within a PCB design application, of all places. KiDOOM is a portmanteau of KiCad, the free and open source electronic design automation (EDA) software suite, and DOOM, the influential first-person shooter (FPS) that pioneered and shaped the genre for eternity. In this release, the game world is rendered fast and fluid in KiCAD’s PCB editing viewport. However, the dev makes it clear KiDOOM isn’t DOOM running in KiCAD; the EDA app is actually the display renderer, the game engine is a separate process.

“1982 vector arcade game meets 1993 FPS meets 2025 PCB editor” (Image credit: Michael Ayles )
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