
Doom designer John Romero has revealed that he almost co-founded another iconic studio instead of id Software, and we may have been calling him "System Shock designer John Romero" in another world.
1993 and 1994 would prove to be extremely important to the PC gaming landscape as two titles that would go on to define their genres dropped. I don't need to tell you the effect id Software's Doom had on the first person shooter genre, but then the next year LookingGlass Technologies' System Shock arrived and laid the foundation for the immersive sim that its sequel would then properly define (much like Doom did to Wolfenstein 3D's foundation).