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GamesRadar
GamesRadar
Technology
Dustin Bailey

Disco Elysium devs built the RPG's visual style as a "cover band" for Obsidian's "great comeback game," Pillars of Eternity

Disco Elysium.

Disco Elysium is lauded as one of the most unique and original games ever made, but it didn't spring entirely from nowhere. In fact, the developers at the original iteration of ZA/UM took pretty explicit inspiration from another RPG, Obsidian's Pillars of Eternity, to help define the game's visual identity.

"I was the first person ever to have touched a games engine in the ZA/UM studio history," artist Siim Raidma explains in a new documentary from Noclip. "Pretty much the first day I come into the studio, I get presented with, 'Check out this rad new game, it looks amazing and we want to look better than this game.' And the game was Pillars of Eternity."

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