
When it comes to games the size of Cyberpunk 2077, there's always a litany of possible changes that could potentially improve the experience for a certain subset of players. One such suggestion – making the first act longer – has been shot down by the creative director of Cyberpunk 2, because it would damage the pacing, no matter how much we'd like more time with Jackie.
In a thread on Bluesky, Igor Sarzyński, cinematic director on Cyberpunk 2077 and creative director for the follow-up, addresses whether extending Act 1 pre-heist would lead to a "better game." He believes not, unequivocally, and breaks down his logic across multiple points. "It's like saying we should spend more time on Tatooine with farmer Luke before he got involved with all this Jedi stuff," he starts.