Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Anthony McGlynn

Cyberpunk 2 lead says extending Cyberpunk 2077 Act 1 would be like having "more time on Tattooine with farmer Luke" in Star Wars: "I think we struck a good balance"

Johnny Silverhand in Cyberpunk 2077.

When it comes to games the size of Cyberpunk 2077, there's always a litany of possible changes that could potentially improve the experience for a certain subset of players. One such suggestion – making the first act longer – has been shot down by the creative director of Cyberpunk 2, because it would damage the pacing, no matter how much we'd like more time with Jackie.

In a thread on Bluesky, Igor Sarzyński, cinematic director on Cyberpunk 2077 and creative director for the follow-up, addresses whether extending Act 1 pre-heist would lead to a "better game." He believes not, unequivocally, and breaks down his logic across multiple points. "It's like saying we should spend more time on Tatooine with farmer Luke before he got involved with all this Jedi stuff," he starts.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.