
I'm a huge fan of Cult of the Lamb, and even still, Woolhaven managed to exceed my expectations. Providing two new dungeons, a massive cult expansion, and a gripping story. There's a lot on offer here, more than most players expected to have. But it's something that Massive Monster has planned to do for quite some time now.
"When the game came out, originally, there was a load of things we wanted to do, but we were constrained by budget and timelines and stuff," Massive Monster's art director, James Pearmain, tells me. "It wasn't until quite close to launch that the game actually sort of worked, and all the systems clicked together, so we're scrambling to sort of get that done.