
I'm comfortable saying that, at this point ahead of its February 27 release date, I think Resident Evil: Requiem looks pretty scary. The survival horror game demonstrates some classic scary elements in its trailers, such as – but not limited to – fire, blood, a perhaps complicated relationship with one's mother… though, don't try asking its Capcom development team for confirmation. They don't know what's scary anymore.
"We don't even know anymore," Resident Evil: Requiem director Koshi Nakanishi tells IGN in a new interview. "We've made so many of these that we can't tell anymore until someone else plays it."