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GamesRadar
GamesRadar
Technology
Josh West

Call of Duty: Black Ops 7 beta players say the Dexterity perk should be the standard, Treyarch says there's a reason it isn't: "We're being a bit more intentional with our combat"

Black Ops 7 multiplayer screenshot.

If there's one consistent piece of feedback emerging from the Black Ops 7 beta, it's that Dexterity shouldn't be a perk – it should be the default. There's a loud contingent of players singing this tune, espousing the belief that something so fundamental to movement and momentum should be part of the combat baseline rather than an opt-in.

If you need a brief recap, the Black Ops 7 Dexterity perk unlocks "Reduced weapon motion and full ADS on slides, dives, and wall jumps." The ability to Aim-Down-Sights while sliding and diving is pretty fundamental to combat flow in Black Ops 6, so I understand why some players are confused by the decision to push something so important to the foundations of Omnimovement into the Perk system.

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