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GamesRadar
GamesRadar
Technology
Dustin Bailey

Broken Sword devs showered in $400,000 after promising to drop AI upscaling and draw 55,000 frames by hand for remastered sequel: "No AI, just humans"

Two characters in Broken Sword - The Smoking Mirror Reforged looks surprised.

2024's Broken Sword: Shadow of the Templars remaster is a broadly well-regarded revival of a classic point-and-click adventure, enjoying overwhelmingly positive Steam reviews even with its use of AI upscaling. But for the devs at Revolution Software, AI was more trouble than it's worth. They're ditching the tech for the upcoming remaster of the sequel, and judging by the success their Kickstarter has already seen, fans are happy about the transition.

"This game has over 55,000 unique frames of animation, and is created by a team of talented classical animators who have redrawn and reanimated this game frame by frame," Revolution says in an FAQ page for its Broken Sword Smoking Mirror: Reforged Kickstarter. "Adding subtle, context-sensitive characterisation and human expressions is something that AI can't do, and never will be able to do."

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