
Video games have had collectibles, secrets, and Easter Eggs in them since 1973, and some of them make more sense than others. Collecting feathers in Assassin's Creed 2 broke many a gamer, but do you think you have the stomach to find all "200 or so" trinkets Gearbox president Randy Pitchford says the Borderlands 4 team hid in the upcoming looter shooter?
In a new Twitter thread, Pitchford says Gearbox is committed to filling the world it created. With movement mechanics such as "Double-jumping, grappling, dashing, gliding," the team was "drawn to try to visit the amazing summits and see the beautiful vistas made by the incredible team of environment designers and artists," Pitchford writes.