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Tom’s Hardware
Tom’s Hardware
Technology
Jarred Walton

Black Myth Wukong PC benchmarks: A tour de force for Nvidia's ray tracing hardware [Updated]

Black Myth Wukong screenshots.

Black Myth Wukong, a feast for the eyes

Black Myth Wukong launched on August 20, 2024 for PC and console gamers, but if you want to see everything the game has to offer — graphically speaking — you'll want to play it on an Nvidia GPU. The game supports full ray tracing, often referred to as "path tracing" in Nvidia parlance, and as expected it's quite brutal in terms of GPU demands. But you don't need to have an RTX GPU or path tracing to enjoy the game, as even in pure rasterization mode it's quite beautiful. Our cohorts over at PCGamer scored it an 87, if you're wondering whether the game is any good or not.

We're more interested in seeing how it runs on some of the best graphics cards, and we've tested most of the latest generation Nvidia, AMD, and Intel GPUs to see how they stack up. There's also a standalone Black Myth benchmarking tool, which uses the same built-in benchmark as the main game, so that's helpful if you want to check performance.

[Update: We've added three RTX 30-series and three RX 6000-series GPUs to the charts. The text has not been updated to reflect the older GPUs' performance, but in general the older cards are slower compared to the current models. That's 23 GPUs in total tested now, which seems like a good stopping point. Sound off in the comments if you'd like to see anything we've skipped.]

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