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PC Gamer
PC Gamer
Wes Fenlon

Black Myth: Wukong developer GameScience had to grow into a AAA powerhouse to bring its vision of Journey to the West to life

Black Myth: Wukong's tiger boss.

Four years to the day before Game Science released action-adventure Black Myth: Wukong, the Chinese studio shot to immediate international attention with the kind of trailer that made a lot of us go: "No way… really?" It looked good. Really good. Lush, strikingly detailed foliage, subtle reflections on the surface of mossy puddles, transformation after transformation showing monkey king Sun Wukong's deep reservoir of tricks and battle techniques. It seemed too ambitious, too strong a first showing from a studio that, up to that point, had primarily worked on mobile games. 

It was no coincidence that when Game Science finally let us play Black Myth, we started in that same densely forested level.

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