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The Conversation
The Conversation
Bree McEwan, Associate Professor, Institute of Communication, Culture, Information and Technology, University of Toronto

Billions have been sunk into virtual reality. To make it worth it, the industry needs to grow beyond its walled gardens

While VR is still used primarily as a gaming device, it has the potential to move beyond the industry and revolutionize the way people interact with one another in the metaverse. (Shutterstock)

Despite recent waves of Big Tech layoffs, billions of dollars have been sunk into virtual reality (VR) hardware and software over the past few years.

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