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GamesRadar
GamesRadar
Technology
Kaan Serin

Baldur's Gate 3 marketing lead hands Sony some advice after its live-service fails, saying "pretty much every game" is effectively multiplayer now: "Every experience is a shared experience"

Baldur's Gate 3.

Reacting to Sony's floundering push into making live-service games, Larian Studios and Baldur's Gate 3's director of publishing Michael 'Cromwelp' Douse argues that the gap between single-player and multiplayer games has never been smaller, so maybe these companies don't need to make an always-online game to have an online hit.

For context, this week Sony shut down Bluepoint Games, the PlayStation first-party studio behind the gorgeous Demon's Souls PS5 remake and Shadow of the Colossus' PS4 revival. The subsidiary had previously been working on a God of War live service game that eventually went nowhere, which is a trend often repeated elsewhere in the PlayStation Studios roster during its PS5 generation.

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